FFA aka Free For All aka Každý Sám Zaseba
Či už Regicide radi máte, alebo nie, klasický FFA určite každému z vás chýbal. Smútiť už dlho nebudeme, pretože v pondelok sa FFA vráti. Bude dočasne exkluzívny pre majiteľov nového Map Packu (čo je si myslím drvivá väčšina čitateľov Stosedemnásť).
S Majestic Map Packom prídu hneď 2 playlisty kde si budete môcť nové mapy vyskúšať a mimo spomínaného FFA to bude aj Majestic Team DLC
Majestic FFA DLC
FFA bude obsahovať hneď 3 modifikácie. Infinity Rumbl, Rumble Pro a Regicide (ktorý netreba bližšie predstavovať)
Mode | Infinity Rumble |
Players | 8 |
Score to Win | 250 (25 Kills) |
Loadouts | Custom |
Instant Respawn | vypnuté |
Death Cam | zapnuté |
Motion Tracker | zapnuté |
Personal Ordnance | zapnuté |
Ordnance Drops | zapnuté |
Time Limit | 15 Minút |
Rumble Pro prakticky prevezme nastavenia z Doubles Pro
Mode | Rumble Pro |
Players | 8 |
Score to Win | 250 (25 Kills) |
Loadouts | Game Loadouts (see below) |
Instant Respawn | Disabled |
Death Cam | Disabled |
Motion Tracker | Enabled |
Personal Ordnance | Disabled |
Ordnance Drops | Enabled |
Time Limit | 12 Minutes |
Rumble Pro Game Loadouts:
Loadout 1 | |
Starting Weapon | DMR |
Secondary Weapon | Magnum |
Armor Abilities | None |
Tactical Mod | Resupply |
Support Mod | Explosives |
Loadout 2 | |
Starting Weapon | Battle Rifle |
Secondary Weapon | Magnum |
Armor Abilities | None |
Tactical Mod | Resupply |
Support Mod | Explosives |
Loadout 3 | |
Starting Weapon | LightRifle |
Secondary Weapon | Magnum |
Armor Abilities | None |
Tactical Mod | Resupply |
Support Mod | Explosives |
Loadout 4 | |
Starting Weapon | Carbine |
Secondary Weapon | Magnum |
Armor Abilities | None |
Tactical Mod | Resupply |
Support Mod | Explosives |
Majestic Team DLC
Tento playlist je mixom objective a Slayer a Objective hier. Nastavenie preberá z jednotlivých vymenovaných playlistov.
Majestic Team DLC | 4 vs. 4 |
Landfall | Infinity Slayer |
Extraction | |
Monolith | Infinity Slayer |
Team Regicide | |
King of the Hill | |
Skyline | Infinity Slayer |
Capture the Flag | |
SWAT |
TITLE UPDATE 2.0
Očakávaný druhý title update možno prináśa menej zásadných zmien ako sme čakali, ale obsahuje opravy a zmeny pre všetky módy od matchmakingu, spartan ops až po custom hry. Jedným z najväčších problémov bol určite Boltshot a ten dostane v TU "darček" v podobe výrazného nerfu. Koniec nekonečného skapíňania kôli tejto nehorázne owepowred sekundárnej zbrani. Hurá. Fanúškovia Custom hier budú môcť konečne vypnúť instant repawn a nastaviť vlastný. Celkovo by mal TU s hromadou drobností prispieť k plynulejšiemu a bezproblémovému zážitku z hry.
Gameplay
• Reduced the range of the Boltshot’s damage scaling over distance. The previous effective range for 1-hit kills was around 20-25'. The range has been reduced to 15'.
• Fixed an issue where modified loadouts were not being saved correctly.
• Fixed an issue where attempting to sprint while crouching using “hold to crouch” would cause players to be unable to shoot for 1-1.5 seconds.
• Fixed an issue where some players were not able to get into matches on new map/game variants after playlist updates.
• Fixed a DLC-related Join-in-Progress issue that kicked players back to the title screen.
• Fixed various issues regarding glitched Autosentry deployment.
• Fixed an issue where one player per session was unable to stay scoped with the Flagnum.
• Fixed an issue where clients playing multi-round matches were not propelled by Man Cannons after the first round on Wreckage.
• Fixed an issue for players who had licensed content for the specialization offer, and had the free Map Pack content, but did not have the Map Pass or Map Pack license by displaying a new error message: “You have Map Pack content that requires a license. Please purchase the War Games Map Pass, purchase the Map Pack individually, or delete the Map Pack content from your console.”
Vehicles• Fixed an issue where modified loadouts were not being saved correctly.
• Fixed an issue where attempting to sprint while crouching using “hold to crouch” would cause players to be unable to shoot for 1-1.5 seconds.
• Fixed an issue where some players were not able to get into matches on new map/game variants after playlist updates.
• Fixed a DLC-related Join-in-Progress issue that kicked players back to the title screen.
• Fixed various issues regarding glitched Autosentry deployment.
• Fixed an issue where one player per session was unable to stay scoped with the Flagnum.
• Fixed an issue where clients playing multi-round matches were not propelled by Man Cannons after the first round on Wreckage.
• Fixed an issue for players who had licensed content for the specialization offer, and had the free Map Pack content, but did not have the Map Pass or Map Pack license by displaying a new error message: “You have Map Pack content that requires a license. Please purchase the War Games Map Pass, purchase the Map Pack individually, or delete the Map Pack content from your console.”
• Fixed issues with friendly fire against vehicles. If FF is disabled, damage/EMPs from friendly sources will no longer damage vehicles that are fully controlled by your team.
• Fixed an issue with where the Wraith secondary turret became disabled when shot with a Plasma Pistol. The feature has been updated to be consistent with previous Halo titles.
• Fixed a Mantis functionality exploit that allowed pilots to survive planted grenades.
Specific Game Modes• Fixed an issue with where the Wraith secondary turret became disabled when shot with a Plasma Pistol. The feature has been updated to be consistent with previous Halo titles.
• Fixed a Mantis functionality exploit that allowed pilots to survive planted grenades.
• Friendly fire turned off in Flood to prevent exploits.
• Fixed Flood character models to allow for Warthog and Mongoose use.
• Fixed an inconsistency with King of the Hill deathcam.
• Fixed an issue where the Grifball would get stuck in geometry and never respawn.
• Fixed the issue for Extraction where players did not regain full control of their character for extended periods of time after interacting with a site.
• Fixed multiple Extraction scoring issues, including an overtime fix that ensures that a victory will not be awarded to a team who is controlling the go-ahead extraction point when the game ends.
Custom Games• Fixed Flood character models to allow for Warthog and Mongoose use.
• Fixed an inconsistency with King of the Hill deathcam.
• Fixed an issue where the Grifball would get stuck in geometry and never respawn.
• Fixed the issue for Extraction where players did not regain full control of their character for extended periods of time after interacting with a site.
• Fixed multiple Extraction scoring issues, including an overtime fix that ensures that a victory will not be awarded to a team who is controlling the go-ahead extraction point when the game ends.
• Fixed an issue that did not allow players to create respawn timers or disable instant respawn in custom games.
• Fixed an issue on Shatter where players couldn’t start a custom Dominion game.
• Fixed an issue where the Ordnance game options reset when scrolling up or down in custom games.
• Fixed an issue where custom game descriptions did not appear in the “Settings” preview screen.
• Fixed inconsistencies and bugs in the final death cam for custom games.
Spartan Ops• Fixed an issue on Shatter where players couldn’t start a custom Dominion game.
• Fixed an issue where the Ordnance game options reset when scrolling up or down in custom games.
• Fixed an issue where custom game descriptions did not appear in the “Settings” preview screen.
• Fixed inconsistencies and bugs in the final death cam for custom games.
• Fixed an issue where the “Dedicated to Crimson” Achievement could not be unlocked.
• Fixed an issue where players in Spartan Ops Episode 6 Mission 1 were able to look around before the vignette.
Miscellaneous• Fixed an issue where players in Spartan Ops Episode 6 Mission 1 were able to look around before the vignette.
• Fixed a selection of issues where theater clips were missing map-specific audio, including ambient noise and announcer voice.
• Fixed File Share preview images for films and map variants.
• Fixed issues with in-game translations.
• Fixed title screen camera clipping.
• Fixed an issue with Forge pieces and the shadows they create.
• Fixed aliasing split screen HUD issues.
• Fixed an issue where some saved films of Forge games featured no Forge lighting.
• Fixed incorrect “change description” text in File Browser.
• Fixed assorted crashes.
Presný dátum TU nebol zverejnený, no správa o update vás poteší už niekedy tento týždeň, to jest ešte pred pondelkovým matchmaking updatom.
• Fixed File Share preview images for films and map variants.
• Fixed issues with in-game translations.
• Fixed title screen camera clipping.
• Fixed an issue with Forge pieces and the shadows they create.
• Fixed aliasing split screen HUD issues.
• Fixed an issue where some saved films of Forge games featured no Forge lighting.
• Fixed incorrect “change description” text in File Browser.
• Fixed assorted crashes.
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